First Impressions: Truth and Deception
What is it?
A solo and coop game (= GM-less) about characters stuck between two factions.
Is it playable out of the box?
I’m not sure I could solo this because a lot of it seems to thrive of character interactions, which is harder when you’re all of the characters.
Amendments:
Other players, I suppose.
Tools
A polyset of dice; 2d6
Price:
$1 (this is marked as under development; no idea whether development is still happening)
Verdict
🚂 Honourably Retired
🎪 I’m not the target audience
I don’t feel I’m the target audience; to me this would work better in a group, but it’ll never be high on my list of things to whip out with friends. I’m also not the target audience because sneaking around and deceiving people isn’t my favourite thing to do, and playing in a modern setting (not compulsory, but strongly suggested by the flavour text) does not inspire me in the least.
The only reason this isn’t an unreview, a view-briefly-and-dump is that mechanically, this actually
looks interesting, at least at first glance. This obviously has been crafted with love; the author has given thought on how to make this a positive experience for players; there are twists and mechanisms I haven’t seen in many games, and all in all, this looks like a fun spy vs spy game… if you find deception and playing a contemporary game fun.
I can’t make myself feel any interest in this game, but that’s not the game’s fault. If this sounds like your cup to tea, give it a look.
What is it?
A solo and coop game (= GM-less) about characters stuck between two factions.
Is it playable out of the box?
I’m not sure I could solo this because a lot of it seems to thrive of character interactions, which is harder when you’re all of the characters.
Amendments:
Other players, I suppose.
Tools
A polyset of dice; 2d6
Price:
$1 (this is marked as under development; no idea whether development is still happening)
Verdict
🚂 Honourably Retired
🎪 I’m not the target audience
I don’t feel I’m the target audience; to me this would work better in a group, but it’ll never be high on my list of things to whip out with friends. I’m also not the target audience because sneaking around and deceiving people isn’t my favourite thing to do, and playing in a modern setting (not compulsory, but strongly suggested by the flavour text) does not inspire me in the least.
The only reason this isn’t an unreview, a view-briefly-and-dump is that mechanically, this actually
looks interesting, at least at first glance. This obviously has been crafted with love; the author has given thought on how to make this a positive experience for players; there are twists and mechanisms I haven’t seen in many games, and all in all, this looks like a fun spy vs spy game… if you find deception and playing a contemporary game fun.
I can’t make myself feel any interest in this game, but that’s not the game’s fault. If this sounds like your cup to tea, give it a look.