Jan. 20th, 2026

solo_knight: (Complaint)
Unreview: Rotten

Game Description )

You have one stat, Rottenness, and you increase it from 1 to 6 (and then the game ends). For each phase, you roll on different life (un-life) events, which is not a bad mechanism for a solo journalling game.
The spark tables, however, are d6, and while you can ‘use your imagination’ getting such a limited amount of extra inspo isn’t really worth it and I’d have preferred either leaving them off or better tables.

So I’m making a note of the ‘every time you’re moving further along, there’s a different set of prompts’ mechanism, and now I’ll scrub my hard drive of this game.
solo_knight: (Default)
Edited Agents of Chaos with the following:

Books
Some people collect random snippets from books and use them as oracles. I’ve seen
– a name for a character (first name they come across)
– borrow an event (this works best with gothic/fantasy novels, but mysteries can work, too. This is where you get the trapdoor or the weird smell or the hostile villagers or _something_ and incorporate them into your game.
– spark table (you roll for a location: page/line) and use those words instead of a table of random words

I have also glanced at a number of games that are based on novels, but haven’t studied the actual mechanism of gameplay.


There seems to be a number of games based on using books as a randomiser; if they come up and the mechanism is worth examining, I will update the master list further.

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