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First Impressions: The Questgiver
(There is also a Quest Giver quest generator on itch which I may review eventually).


What is it?
This is a game where you fulfil a prophecy: one of a group of heroes will try to bring about the end of the world. Your job is to nurture the group so they’ll be strong enough to oppose that person.

Is it playable out of the box?
Probably. The game loop is described thoroughly, and there are detailed instructions on how to create the world, how to create the characters, how to create a quest (there’s a d20 table), and how to bring the party through the game loop.

Amendments:
Bring a setting/flavour if you like.

Tools
A deck of playing cards, a set of 6 polyhedral dice (no need for a d%)

Price:
$5

Verdict
🧊 Put on Ice


Long game is long. Long game also needs a setting and characters and I have hundreds of games that I could play; and dozens that I really WANT to play. I also have three games I am currently meddling with, plus one I’m DMing, plus one I want to DM.

And… this is a story of betrayal. If I get it right and immerse myself, it will most likely break my heart. Right now, with the world on fire as it is, I am not seeking out heartbreak.

I am putting this game on ice until a time when I have the mental resilience to commit to a long-form game with guaranteed sadness.

What I’ve seen so far, I likes. This has 70+ pages of content, which means you’re not just shoved into a situation and told to cope; you get advice for each stage of the game and clear instructions. This puts it head and shoulders above other games for me.

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