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Playthrough/Review: The Arcanist Cookbook


What is it?
A game where you construct a spell/potion/other from a number of prompts.

Is it playable out of the box?
Only if you read the whole thing first and make up detailed scenarios so you can later make up more details that all fit together.
My attempt did not go too well: I picked grapefruit juice as a potion ingredient and then had to tie it up together with a feather with human hair and spider silk and then administer it to someone who was sleeping.

This went as well as you may imagine and the witches of my scenario were prosecuted even further.

Amendments:
The kind of imagination that works on command.

Tools
A fistful of d6s

Price:
Pay what you want

Verdict
🎪 Not my circus, not my monkeys


This game is not for me; I did not understand the game loop and where the play lies. The play lies in imagining a scenario and then targetting the thing you brew/administer to it; I tried to play it straight by following the prompts, and because I did not read ahead, I royally messed up.

I have no intention of doing another round; this is some nasty folk magic.

Deservedly so, but not for me.

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